havocthecat: faith lehane is totally setting a bad example (btvs faith bad example)
Anyone else ever played an Elder, either in an Elder game, or just get enough points accumulated into your character that, no matter young your character was chronologically, you were an Elder?

Theoretically, they are of greater maturity than their Ancilla or Neonate counterparts, but let's face it. We're playing for fun, not to be boring and mature.

Anyone want to share a story of things you should never do in Elders games? I mean, I've got a whole boatload of them, and I'll kick it off with some terrible decisions I have made IC for my favorite character.

Date: 2019-01-13 07:52 pm (UTC)From: [personal profile] harpers_child
harpers_child: black and white close up of a glitter lipsticked open mouth with vampire teeth (VtM: show me your teeth)
Your Lasombra sounds awesome. An abby is a great resource.

I hope your storyteller let the Ventrue starve. That is a stupid prey choice.
Edited (forgot to use the correct icon) Date: 2019-01-13 07:53 pm (UTC)

Date: 2019-01-13 10:57 pm (UTC)From: [personal profile] propergoffick
propergoffick: an elegant little cup full of blood (vampire tea)
That's pretty much what happened with the elders game I described, too: it just wasn't going to hold together for more than a handful of sessions, so we sort of... collectively decided to run it into the ground and see how far the pieces flew. I'm not sure I'd enjoy it now, but y'know, when you're seventeen...

(Also, I miscalculated: twenty-two dice. Lost track of the wound level bonuses. Like it really matters. It's still Too Damn Many.)

Backgrounds are ALWAYS the way to go at character generation, that's what I tell people. You can't always buy them later, and a little Domain and Status and Influence will go a long way. (I'm gonna admit that I also like playing characters with Fame: it's such a delightful double-edged sword, an advantage that potentially turns on you every time you use it, which is... a very Vampire way to tune, I think. I'll put my hand up to making powerful characters but I try my utmost not to make them boring with it.)

(And yes: Dominate is best Discipline. Necromancy has a unique flair, Protean is definitely practical, and Celerity is... well, action economy is always worth keeping an eye on, but I'm absolutely in love with the mind whammy. Powerful, but also horrible, and you either think twice before you use it or your soul rots away.)

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